DigitalStorytelling

//Class Session Objectives://

 * **KSDE Objective #12 -** The educator understands the role of technology in society and demonstrates skills using instructional tools and technology to gather, analyze, and present information, enhance instructional practices, facilitate professional productivity and communication, and help all students use instructional technology effectively.
 * **S8. P6 -** use technology to assist in communicating effectively with students, parents and colleagues.

NETS-T:
** 1. Facilitate and Inspire Student Learning and Creativity ** > Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:
 * promote, support, and model creative and innovative thinking and inventiveness.
 * engage students in exploring real-world issues and solving authentic problems using digital tools and resources.

Class Discussion - //Copyright, Fair Use, Creative Commons//:

 * Socrative Quiz
 * Room ed87124b

**//Digital storytelling is defined by [|Wikipedia] as://**

 * //"Digital Storytelling" is an emerging term, one that arises from a// [|//grassroots//] //movement that uses new digital tools to help ordinary people tell their own 'true stories' in a compelling and emotionally engaging form. These stories usually take the form of a relatively short story (less than 8 minutes) and can involve interactivity.//**
 * //The term can also be a broader journalistic reference to the variety of emergent new forms of digital narratives (web-based stories,// [|//interactive//] //stories, hypertexts, and narrative// [|//computer//] //games).//**
 * //As an emerging area of creative work, the definition of digital storytelling is still the subject of much debate.//**
 * //---// [|//Definition provided by Wikipedia: Digital storytelling//]**

//Storytelling Insight://
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//Resources://

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 * Digital Storytelling Rubric

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Video Conference Guest:

 * [[image:http://speedofcreativity.org/wp-content/uploads/2010/02/wesleyfryer-oha-200x200.jpg width="104" height="104"]] ||
 * Dr. Wesley Fryer ||
 * Personal Blog: Moving at the Speed of Creativity
 * eBook Website: Mapping Media to the Common Core
 * Backchannel: @wfryer #TnC356 Twitter hashtags

DS Brainstorming Activity:

 * Wall Wisher
 * media type="custom" key="11014928"
 * Story Mapping
 * Plot Diagram

**DS Project Selection:**
 * Review Wall Wisher (from brainstorming activity above) for a list of passionate issues to consider as a digital storytelling project
 * Select Web 2.0 tool to use in creating a digital storytelling project. Selection of tool could come from embed LiveBinder of DS web based tools.
 * Each student will be responsible for using one of the digital story applications to create their own digital story.
 * Complete DS visual storyboard shared in Google Docs. Oral & visual feedback will be provided just as it was done for Infographic Brainstorm.
 * Digital story rubric will be used to evaluate the student created project embed into reflective blog post.**
 * [[file:PStory.msi]]